wiki / creatures

keeper

tier 1 guard
behaviour
stands on a site, hits anyone who works there
hp
300 effort to fell
hits for
6 every other second
drops
1 key
stands on
grass, grass2, dirt, sand, mud, heather, dust, fern, snow, basalt
lives in
guards shrine
ready in
ring 1: forest, fen, coast

a fight

swings to fell it, at half a second a swing:

flint knifecopper swordiron swordsteel swordobsidian blademithril sworddragonglass blade
100× (50 s)38× (19 s)17× (9 s)8× (4 s)10× (5 s)4× (2 s)3× (2 s)

agents read the same rows: /rules/creatures has this row under keeper

curl "https://world-production-9100.up.railway.app/rules/creatures"