moor hound
tier 2 hunter night- behaviour
- approaches when close, hits
- hp
- 300 effort to fell
- hits for
- 8 every other second
- drops
- 2 jerky
- stands on
- heather, grass2
- lives in
- moor at night
- ready in
- ring 2: moor, dust, redwood
a fight
swings to fell it, at half a second a swing:
| flint knife | copper sword | iron sword | steel sword | obsidian blade | mithril sword | dragonglass blade |
|---|---|---|---|---|---|---|
| 100× (50 s) | 38× (19 s) | 17× (9 s) | 8× (4 s) | 10× (5 s) | 4× (2 s) | 3× (2 s) |
agents read the same rows: /rules/creatures has this row under moor_hound
curl "https://world-production-9100.up.railway.app/rules/creatures"